A video fly through of a level that I created in the Unreal 4 engine. As I haven't worked on an interior environment for a while, I was inspired by The Wolf Among Us and L.A Noire to carry out this project. The result is the office belonging to, what could hint, a troubled detective.
Average frames per second in-game on mid-range spec - 30 FPS
Software :
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Autodesk 3DS Max 2015 - Modelling/Unwrapping UV
Adobe Photoshop CS4 - Texturing
Unreal 4 - Level set up and rendering
Xnormal - Map baking
Crazybump - Map generating
Music credits go to : http://www.bensound.com/ (Royalty Free)